It’s been a bit since I’ve constructed a mannequin automobile of any sort. The final one I put collectively, a 1980 Plymouth Highway Runner, got here out ten occasions higher than any I constructed as a child, because of my improved endurance and a few new detailing abilities that I picked up over time. That doesn’t imply that I’d be all about exhibiting it off each likelihood I bought. It’s not that fairly, I nonetheless painted it by way of a rattlecan as a substitute of airbrushing it like I ought to, and because of the nature of the package (the MPC “Fuzz Duster” model) there are elements and items that basically wanted some transforming to be real looking. Then I have a look at scale R/C mannequin builders like Headquake and those that are into the super-detailed plane fashions and understand that I’m barely scratching the floor of “novice” constructing.
The newest living proof comes by way of Konstantin Bogdanov, whose 1961 Dodge D100 is so rattling shut to each real-deal Dodge Sweptline from this period I’ve ever seen that it’s nearly scary. Every little thing in regards to the patina’d previous four-by-four remote-control jogs my memory of the assorted rigs I’ve encountered over time. I’ve nearly by no means seen one with good paint, I normally see them in some form of “thrashed” situation however because of the strong nature of the vehicles, gadgets just like the lenses, fender trim and the essential bare-bones inside are normally nonetheless intact and stable. However how do you translate a fullsize truck right into a remote-control automobile that totally encapsulates the real-deal? Purchase a physique? Not going. The primary video will present you the development, from pc concept to printed varieties to physique shell. The second video is proof that the work was value it.
The publish You Can Virtually Scent It: This 1/6 Scale 1961 Dodge R/C Construct Is Jaw-Dropping! Auto Reviews & New Cars on AutoCarTechNews.com.